Mathematics Education Game Using the Finite State Machine Method to Implement Virtual Reality in Game Platformer. Inform : Jurnal Ilmiah Bidang Teknologi Informasi dan Komunikasi, [S. l.], v. 5, n. 1, p. 8–13, 2020. DOI: 10.25139/inform.v5i1.1860. Disponível em: https://ejournal.unitomo.ac.id/index.php/inform/article/view/1860. Acesso em: 17 jun. 2026.