Pengembangan pembelajaran berbasis permainan monopoli Indonesia

Rahaju Rahaju, Dwi Fita Heriyawati


The methods of learning most often used by elementary school teachers are speech and giving assignments. The presence of 2013 curriculum with a scientific approach does not change the way teachers teach the students. Game-based learning is very suitable with the character of students at the elementary level who still like to play. Preparation of game-based learning includes two things, namely the preparation of rules or steps of learning as well as the appropriate game media. Thus, the implementation of game-based learning must be prepared in earnest and based on theories and principles of learning. The debriefing of game-based learning is carried out through several stages, namely: training, mentoring, modeling, and workshops. Through training, teachers gain knowledge about learning related to game-based learning. Modeling is intended to provide a concrete example of the implementation of game-based learning. Workshops and mentoring are intended to assist teachers in preparing and implementing game-based learning. Assistance is needed to guide and evaluate teacher performance.

Keywords: Game-Based Learning; Elementary School Teacher; Indonesian Monopoly Game.

Full Text:



Heriyawati, D.F. & Sulistyo, T. (2016). Pelatihan Pembuatan Media Pembelajaran Bahasa pada Guru-guru SD dan TK Kecamatan Sukun Malang. JPM. Vol. 1 No.1.

Indriani. 2016. “Mendikbud: Pendidikan Karakter Harus Dominan dalam Pendidikan Dasar” dalam Antara New. 22 Agustus 2016.

Ming. C.L. & Chin, C.T. 2013. “Game-Based Learning in Science Education: A Review of Relevant Research” dalam J Sci Educ Technol. (22), hlm 877–898.

Rahaju. 2015. Peran Permainan UlarTangga dalam Pembentukan Karakter pada Pembelajaran Matematika Realistik dalam Prosiding Seminar Nasional Matematika dan Pendidikan Matematika FKIP UMS, 7 Maret 2015, hlm 266-275

Rahaju. 2016. “Pembelajaran Operasi Pecahan dengan Cuisenaire Rods” dalam Prosiding Seminar Nasional Matematika dan Pendidikan FMIPA-UNY, 5 November 2016, hlm 457-464.

Rahaju. 2016. Pembelajaran Operasi Pecahan dengan Cuisenaire Rods dan Kartu Domino Pintar. Laporan Penelitian (tidak dipublikasikan). Universitas Kanjuruhan Malang: LPPM.

Rahaju. 2017. Pembelajaran Matematika Berbasis Permainan Monopoli Indonesia di Sekolah Dasar. Laporan Penelitian (tidak dipublikasikan). Universitas Kanjuruhan Malang: LPPM.

Semiawan, Conny. 2008. Belajar dan Pembelajaran Prasekolah dan SD. Jakarta: PT Indeks.

Vera, A. 2012. Metode Mengajar Anak di Luar Kelas (Outdoor Study). Yogyakarta: Div.



  • There are currently no refbacks.