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Vol 5, No 1: January, 2020 Mathematics Education Game Using the Finite State Machine Method to Implement Virtual Reality in Game Platformer Abstract  PDF (Bahasa Indonesia)
Enggar Adji Laksono, Ajib Susanto
 
Vol 5, No 1: January, 2020 Implementation of Virtual Reality in Game Platformer Abstract  PDF (Bahasa Indonesia)
Heri Suharyadi, Dian Ahkam Sani, Mohammad Zoqi Sarwani
 
Vol 4, No 2 (2019): Vol 4, No. 2 : July 2019 Rancang Bangun Aplikasi Sistem Pakar Berbasis Android untuk Mendeteksi Kerusakan pada Air Conditioner (AC) Abstract  PDF
Rinabi Tanamal
 
Vol 2, No 1: January 2017 Pengindraan Jarak Jauh Sebagai Deteksi Awal Bahaya Saat Berkendara Menggunakan Sistem Operasi Android Abstract  PDF (Bahasa Indonesia)
Andy Suryowinoto, Abdul Hamid
 
Vol 3, No 2: July 2018 Educational Game for Introducing Indonesian Culture on Android Platform Abstract  PDF
Rizky Parlika, Diana Nur Anggreini, Muhammad Syafriansyah, Rais al hakim, yolla faradilla
 
Vol 3, No 1: January 2018 Sistem Informasi Pencarian Tempat Kos Berbasis Android Abstract  PDF (Bahasa Indonesia)
Dwi Ratnasari, Dindari Bela Qur’ani, Apriani Apriani
 
Vol 1, No 2: July 2016 Aplikasi Android Lyn di Surabaya Menggunakan Algoritma Djikstra Abstract  PDF (Bahasa Indonesia)
Adi Firmansyah
 
Vol 1, No 2: July 2016 Aplikasi Pembelajaran Bahasa Isyarat Berbasis Android Abstract  PDF (Bahasa Indonesia)
Jauharul Khikam Hikmalansya
 
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